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H.R. KOHLMAN

REAL-TIME VFX ARTIST

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01 PORTFOLIO

VFX & SHADERS

Demo reel!

My explosion VFX in Grimmstar.

Death and respawn VFX in Project Oracle.

My fire material in Grimmstar.

My hologram material in Project Oracle.

Texture Stuff

TILING HEXAGONS

These seamless textures were made in Substance Designer.

The Hexagons in action.

My textures and shaders are often used in materials to make neat visual effects.

Stay tuned for more!

PORTFOLIO

02 About

2013-2017

MAA/GAD GRADUATE

College Graduate

I started off in Media Arts and Animation and later switched to Game Art and Design.  I am familiar with the PBR workflow and know how to collaborate with a team and put our art assets into Unreal Engine 4.

03 Tools of the Trade

SOFTWARE

PHOTOSHOP

MAYA

SUBSTANCE DESIGNER

UNREAL ENGINE 4

MARMOSET TOOLBAG

PROFESSIONAL 
ABOUT
CONTACT

Hey there!  If you need to get in contact with me, shoot me an email!

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PS-  Check out the Extras tab for current and upcoming projects!

We've got a Kickstarter going for Project Oracle, that super-awesome marble game from that gif up there!

CONTACT
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